Videoprototype: sCool Glasses

Group 07, Videoprototype, WS1718


Through our on-site observations and interviews in schools we got valuable insights about the needs regarding digitalization and how well digital media is currently integrated into school.
In the following phase of Ideation we used methods like the Affinity Diagram to sort our observations, recognize underlying problems and generate and refine solutions. Our most prevalent questions were:
„How might we…
…make lessons more captivating and interactive so students don’t seek distraction?“
…allow teachers to let students use digital tools without the danger of abuse?“
…enable teachers to test the use of digital media in lesson preparation?“

Another valuable insight we got from teachers was that they don’t want to completely replace traditional teaching and learning methods by digital ones – for example, writing by hand on paper is still one of the most effective ways of learning. Rather do they aim at striking a balance between both, so what if you could just augment the traditional way and build on it?

Our solution: sCool Glasses. AR glasses for school classes.

Not only can they replace older technologies, they also make education more interactive and engaging. Difficult concepts like complex geometrical shapes can be shown in 3D. Content can be displayed either for everyone or individually for each student. Clearly the possibilities for applications are nearly endless. And because the glasses are lightweight and portable, teachers can take them home for lesson preparation.

Since the functionality is always limited to what’s needed for the current lesson, there is no danger of distraction for students as there would be on their smartphones.

The implementation of our concept will have to wait for AR glasses to be available as a reliably functional, mass-market product. We will then need to discuss funding, integration into schools and provisioning of content resources with the school ministry. But if our vision becomes true, we’re sure it will make school a lot more engaging.

Storyboard

Concept, Group 07, WS1718

Storyboard

One of the biggest problems we discovered during the user research process is that, while teachers would like to integrate digital media into classes and consider it an opportunity to modernize schools and teaching methods, they are hesitant to do so because students could easily be distracted and it might lead to them paying less attention to class.

The solution we decided on involves the use of Augmented Reality Glasses. With these glasses, the students can learn in an interactive and playful way, without getting distracted. The students perceive the subject of the class in a whole different level and can even interact with it.

The AR-Glasses have a large number of advantages. They can replace the expensive Smartboards most schools use today. They are portable. You don’t need other big interfaces, as you can use the desks as touchscreens.

We believe that this idea will greatly improve the common experience of classes!

Group 07, User Research, WS1718

DSCF0897

With the rapidly increasing digitization of everyday life, it was clear that at some point, it would massively affect the whole educational system. New courses had to be created to enhance the media competence of students and ultimately help them filter the sheer endless amounts of available information online for the most relevant parts.

Beyond that the structure of teaching itself is the subject of a continuous and significant change. Across all age groups and different types of educational systems and institutions, digital devices and techniques become a tool of growing importance. With them they bring a new set of possibilities as well as problems

For this reason we chose to take a holistic approach and interviewed six teachers from three different types of schools (Hauptschule, Realschule and Gymnasium). We did not only look at the up- and downsides of digitization during class, but also investigated advantages and disadvantages during class preparation. On the one hand we gained valuable insights in the numerous new problems and evolving challenges teachers are facing everyday in the classrooms, on the other hand we discovered that teaching and preparation can be facilitated and improved by the many advantages digital tools can bring along. A lot has already been done and there are many good approaches on how to integrate new technologies into class, but there are also a lot of missed possibilities and untreated issues.