After doing some user research in primary schools and thoroughly analyzing the interviews, we came up with two insights. One of them the idea of using augmented reality in classrooms. Specifically in music lessons.
Schools usually don’t have the money or the capacity to own a lot of instruments. Generally, there is not much space in classrooms for pupils to make some music together with various different musical instruments. Just imagine having a set of drums, a piano, cello and a bunch of guitars in one room, it can get quite crowded and probably too noisy for the rest of the school.
That’s where our idea comes in: The schools don’t have to own the instruments, all they need is augmented reality glasses and a pair of gloves for every child in one class and they can play whichever instrument they wish. This concept could also help motivating the pupils to make music and be more interested in it. Furthermore, it encourages the children to create something together and strengthen their sense of community.
To visualize our idea and later shoot a video prototype we created the storyboard above.
In our user research process we encountered among other potential needs for improvement (e.g. indoor navigation) that the functionality of the MVG Info Point at the Münchner Freiheit station is still restricted. Therefore we asked ourselves how we might add further functionality and improve the interaction. After various storyboards we decided upon adding a navigation feature and supporting smartphone users without data volume. Shortly thereafter we created a final storyboard combining our key-ideas as preparation for the video prototype.
The story is about a foreigner who gets lost on his way to the Deutsches Museum in Munich. Due to the lack of data volume his smartphone fails to be of any use. Luckily he discovers the Info Point which offers a navigation service including an option to send the selected route directions to a connected phone. He compares the different travel options, decides to take public transportation and transfers the instructions. With the help of the newly acquired mobile turn-by-turn directions he arrives at his destination.
During our research analysis we discovered the potential to improve the flow of relevant information regarding Rail Replacement or Emergency Bus Services.
As we found out that the arrangement of Emergency Bus Services through the public service providers MVG or DB is reliant on various stakeholders and always takes an inevitable amount of time, we decided to zero in on the stranded customers. Most importantly we identified the immediate need for reorientation towards an alternative route in order to arrive at one’s destination on time.
Our final concept adresses exactly this particular issue. Taking advantage of the omnipresence of smartphones and mobile internet access, we developed a service idea which aims at bringing stranded people with the same travelling direction together through an app, enabling them to find better or less costly options to reach their destinations. For instance while a taxi can seem too expensive to take by oneself, sharing the expenses with two other commuters might just be worth it.